resume/about
 
Anwar Bey-Taylor

Mind Traveler Design

www.THEMINDTRAVELS.com

MINDTRAVELERDESIGN@gmail.com

Location:
Irvine, CA-USA







OverView:

I specialize in:
Real-time high and low poly Character & Prop Modeling (hardsurface & Organic)
normal map & AO map creation
Texture Painting & Creation
Efficient UV-unwrapping
Rigging

I have advanced knowledge in Autodesk 3ds Max, Autodesk Maya, Adobe Photoshop, Skymatter Mudbox, Pixologic Zbrush, Xnormal, Headus UVLayout and Unreal Editor 2.

Mission:

To work as a character artist creating beautiful art at a cinematic level, with realism, style, soul, and most of all Life, for games and film.

Related Work Experience:
Blizzard Entertainment - Cinematic Modeler - Present
Mind Traveler Design - Freelance Character Artist - Present

Education:
Art Institute of CA- Orange County - Dec 06
Game Art & Design
Cyber Girl Workshop V7.0   8 weeks - 2007
Instructor: Steven Stahlberg
cgworkshops.com

Word/pdf version resume available upon request.  Please Email me with questions, inquiries, or the need for additional information